State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · October 2023

Top 5 City Building Games on iOS in New Zealand Q3 2023

Discover the performance trends of the top 5 city building games on iOS in New Zealand during Q3 2023, including weekly downloads, revenue, and active user data.

Top 5 City Building Games on iOS in New Zealand Q3 2023

The third quarter of 2023 saw varied performance among the top city-building games on the iOS platform in New Zealand. Below, we delve into the weekly downloads, revenue, and active user trends for the leading titles, based on data from Sensor Tower.

Isekai:Slow Life, published by Mars Era Limited, had an interesting launch since its release in mid-August 2023. Weekly revenue spiked to approximately $3.1K in its first week, then showed fluctuations, peaking again at $3.7K by the end of September. Downloads started strong at around 1.3K in the launch week but saw a decline, stabilizing around the 270 range by the end of the quarter. Active users also fluctuated, beginning at 808 and settling around 687 by the end of September.

SimCity BuildIt by Electronic Arts had a steady quarter. Weekly revenue varied, with a notable peak of about $2.4K in the last week of September. Downloads remained relatively consistent, ranging from 82 to 173 weekly. Active users hovered around the 1.7K to 1.9K mark throughout the quarter, indicating a stable player base.

The Simpsons™: Tapped Out, another title from Electronic Arts, experienced a mixed quarter. Weekly revenue fluctuated, reaching a high of approximately $1.5K at the end of July, and then stabilizing around $717 by the end of September. Downloads saw a drop from 225 to 163 over the quarter. Active users showed a slight decline from 576 to 517.

Merge County®, published by Microfun Limited, showed modest performance. Weekly revenue remained relatively stable, peaking at about $706 in early September. Downloads were modest, with a high of 40 in late August but generally remained low. Active users ranged from 180 to 248, indicating a dedicated, albeit small, player base.

Smurfs' Village by Garden City Games had a steady presence. Weekly revenue saw a peak of around $571 in early July, with a consistent range thereafter, hitting $369 by the end of September. Downloads fluctuated slightly, with a peak of 103 in mid-July and ending the quarter at 75. Active users showed a slight upward trend, from 304 at the start of the quarter to 295 by the end.

For more in-depth insights and data, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2023